Unity 6 is the long-term supported (previously known as LTS) release of the next generation of the Unity Engine. It combines the latest technologies and tools to deliver high-quality, high-performance experiences for all supported platforms. Unity 6 contains all features, updates, and improvements made in Unity 2023.1 Tech stream, Unity 2023.2 Tech stream, and Unity 6 Preview.
Elevate your scenesA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info See in Glossary with scalable, captivating visuals using the latest advances in rendering, lighting, and visual effects.
Build better experiences for mobile platforms, including a newly optimized runtime for mobile browsers, and get the latest multiplatform advances for all supported platforms.
Unlock possibilities with Runtime AI
Unlock new possibilities with Runtime AI powered by Sentis, and create dynamic experiences across all Unity-supported platforms.
Unity’s Animation system for creating complex character animation with animation curvesAllows you to add data to an imported clip so you can animate the timings of other items based on the state of an animator. For example, for a game set in icy conditions, you could use an extra animation curve to control the emission rate of a particle system to show the player’s condensing breath in the cold air. More info See in Glossary and blending.
Unity Editor’s 2D-specific features including gameplay, spritesA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info See in Glossary, and physics.
Simulation of 3D motion, mass, gravity and collisionsA collision occurs when the physics engine detects that the colliders of two GameObjects make contact or overlap, when at least one has a Rigidbody component and is in motion. More info See in Glossary.
Choose a render pipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info See in Glossary and add your own rendering and post-processingA process that improves product visuals by applying filters and effects before the image appears on screen. You can use post-processing effects to simulate physical camera and film properties, for example Bloom and Depth of Field. More infopost processing, postprocessing, postprocess See in Glossary.
Add and customize particle, lens flareA component that simulates the effect of lights refracting inside a camera lens. Use a Lens Flare to represent very bright lights or add atmosphere to your scene. More info See in Glossary, and full-screen effects.
Develop augmented, mixed, and virtual realityVirtual Reality (VR) immerses users in an artificial 3D world of realistic images and sounds, using a headset and motion tracking. More info See in Glossary experiences with the Unity Editor.
Tutorials - Step-by-step video and written guides to using the Unity Editor.
Asset Store help - Help on Asset StoreA growing library of free and commercial assets created by Unity and members of the community. Offers a wide variety of assets, from textures, models and animations to whole project examples, tutorials and Editor extensions. More info See in Glossary content sharing.
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Unity 6 User Manual
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