Version: Unity 6.1 Alpha (6000.1)
Language : English
Introduction to lens flare effects
Choose a lens flare type in URP

Lens flares in URP

Lens flares simulate the effect of lights refracting inside a cameraA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info
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lens. Use lens flaresA component that simulates the effect of lights refracting inside a camera lens. Use a Lens Flare to represent very bright lights or add atmosphere to your scene. More info
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to represent bright lights, or to add atmosphere to a sceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
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Page Description
Choose a lens flare type Understand the differences between lens flares and screen space lens flares.
Add lens flares Use the Lens Flare (SRP) component to create lens flares for lights that have specific locations in your scene, for example bright bulbs.
Add screen space lens flares Use the Screen Space Lens Flare override to create lens flares for emissive surfaces, bright spots in your scene that appear depending on the camera view, and all onscreen lights.
Lens Flare (SRP) reference Reference for the Lens Flare (SRP) component.
Lens Flare (SRP) Data Asset reference Reference for the Lens Flare (SRP) Data Asset.
Screen Space Lens Flare override reference Reference for the Screen Space Lens Flare override.
Introduction to lens flare effects
Choose a lens flare type in URP