Techniques for rendering individual lines in 3D space, and applying materials to those lines.
| Topic | Description |
|---|---|
| Introduction to line rendering | Understand how Unity renders continuous polygon-based lines in 3D space. |
| Draw and configure a line in 3D space | Draw a continuous line, and configure its shape and materials. |
| Line renderer component reference | Explore properties and settings for the Line RendererA component that takes an array of two or more points in 3D space and draws a straight line between each one. You can use a single Line Renderer component to draw anything from a simple straight line to a complex spiral. More info See in Glossary component reference, to configure and render a line between points in 3D space. |