Version: Unity 6.1 Alpha (6000.1)
Language : English
Introduction to Rigidbody 2D body types
Dynamic Body Type fundamentals

Dynamic Body Type

Techniques and resources for working with a Dynamic Body TypeDefines a fixed behavior for a 2D Rigidbody. Can be Dynamic (the body moves under simulation and is affected by forces like gravity), Kinematic (the body moves under simulation, but and isn’t affected by forces like gravity) or Static (the body doesn’t move under simulation). More info
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RigidbodyA component that allows a GameObject to be affected by simulated gravity and other forces. More info
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2D.

Page Description
Dynamic Body Type fundamentals Understand the Dynamic Body Type to make a Rigidbody 2D to move under simulation.
Dynamic Body Type reference Explore the properties of the Dynamic Body Type.
Introduction to Rigidbody 2D body types
Dynamic Body Type fundamentals