Resources and techniques for projecting materials to act as decals that decorate the surface of other materials.
| Topic | Description | 
|---|---|
| Introduction to decals and projection | Understand what decals are, how Unity uses projection to create them, and what you could use projection for. | 
| Decals in the Universal Render Pipeline | Techniques for using a Decal Renderer Feature or a Decal Projector in the Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info See in Glossary (URP). | 
| Decals in the Built-In Render Pipeline | Techniques for using a Projector component in the Built-In Render Pipeline. | 
How you work with decals and projectors depends on the render pipeline you use.
| Feature name | Built-in Render Pipeline | Universal Render Pipeline (URP) | High Definition Render Pipeline (HDRP) | 
|---|---|---|---|
| Decal and projectors | Yes Use the Projector component. | Yes Use the Decal Renderer Feature. | Yes Use the Decal Projector. |