Decals
Decals are materials that decorate the surface of other materials. They are most commonly used for effects like paint splatters and stickers.
Page | Description |
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Understand decals | Learn about decals, decal meshes and the Decal Projector. |
Create a decal material | Create a Decal shader material or a Decal Shader Graph. |
Use decals | Enable and use Decal Layers, and use additive normal blending to blend decal normals with the normals of a GameObject. |
Create decals at runtime | Use a script to instantiate a new DecalProjector object from a Prefab. |