Version: Unity 6.1 Alpha (6000.1)
Language : English
Preview a cubemap array
Introduction to 3D textures

3D textures

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Resources for creating and using a bitmap image that contains information in three dimensions, for example to create volumetric effects, 3D meshes, or animated textures.

Page Description
Introduction to 3D textures Learn how 3D textures are used to simulate volumetric effects, approximate a volumetric 3D meshThe main graphics primitive of Unity. Meshes make up a large part of your 3D worlds. Unity supports triangulated or Quadrangulated polygon meshes. Nurbs, Nurms, Subdiv surfaces must be converted to polygons. More info
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, or store animated textures.
Import a 3D texture Import a flipbook texture as a 3D texture.
Preview a 3D texture View an imported 3D texture as a cube, slices, or a signed distance field (SDF).
Create a 3D texture in a script Use the Texture3D API to create or edit a 3D texture in a script.
Sample a 3D texture in a shader Sample an imported 3D texture in a shaderA program that runs on the GPU. More info
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, and use it to create a volumetric effect.

Additional resources

Preview a cubemap array
Introduction to 3D textures