Version: Unity 6.1 Alpha (6000.1)
Language : English
Relative Joint 2D component reference
Slider Joint 2D fundamentals

Slider Joint 2D

Techniques and resources for working with Slider JointA physics component allowing a dynamic connection between Rigidbody components, usually allowing some degree of movement such as a hinge. More info
See in Glossary
2D components.

Page Description
Slider Joint 2D fundamentals Understand the Slider Joint 2D component and how it’s used to slide a GameObjectThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
See in Glossary
along a line in space.
Slider Joint 2D component reference Explore the properties of the Slider Joint 2D.
Relative Joint 2D component reference
Slider Joint 2D fundamentals