Solve common issues with shadersA program that runs on the GPU. More info
See in Glossary.
Page | Description |
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Error and loading shaders | Learn about the special shaders that Unity uses when it can’t use regular shaders. |
Fixing hitches or stalls | Strategies for reducing stalls caused by Unity loading or compiling shaders while a sceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info See in Glossary is running. |
Reducing the size or number of shaders | Approaches for optimizing build times or the performance of your application, by reducing the number of compiled shaders or controlling how much memory shaders use. |
Debugging shaders | Techniques for compiling shaders with debug symbols then using tools to analyze and debug them. |