Version: Unity 6.1 Alpha (6000.1)
Language : English
Manage scenes in your build
Build Profiles window reference

Override settings with build profiles

Override Unity Editor settings when using build profiles.

You can override specific Unity Editor settings for each build profile you want to use. These overrides allow you to create unique settings profiles for all of your target platforms.

The following settings can be overridden with build profiles:

Override Player settings

To override Player settings, use the following steps:

  1. Navigate to File > Build Profiles.
  2. Select or create a build profile for your target platform. For information on how to create a build profile, refer to Create a build profile.
  3. In the Player Settings Overrides section, select Customize player settings.

The Player settingsSettings that let you set various player-specific options for the final game built by Unity. More info
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for the build profile’s target platform will appear, allowing you to customize them as required. These Player settings inherit their initial values from the global target platform Player settings, available from Edit > Project Settings > Player > <Target Platform>.

Note: You can only override Player settings for build profiles. If you want to override Player settings for a platform profile, you must create a build profile for that target. Player settings overrides in an active build profile are used in Play mode and within the Unity Player.

Remove and reset Player settings overrides

You can remove and reset any overridden Player settings for your build profile using the available options from the More () menu. The available options are as follows:

Property Description
Remove Overrides Remove and reset all overridden Player settings. To add new overrides, you must select Customize player settings.
Reset To Globals Reset overridden Player setting values to the global values for the target platform. Set the global values from Edit > Project Settings > Player

Override Graphics settings

To override graphics settings, use the following steps:

  1. Navigate to File > Build Profiles.
  2. Select or create a build profile for your target platform. For information on how to create a build profile, refer to Create a build profile.
  3. In the Graphics Settings section, enable Override Global Graphics Settings.

A list of available graphics settings to override will appear. The graphics settings inherit their initial values from the global graphics settings set in Edit > Project Settings > Graphics.

Note: You can only override graphics settings for build profiles. If you want to override graphics settings for a platform profile, you must create a build profile for that target. Graphics settings overrides in an active build profile are used in Play mode and within the Unity Player.

Remove and reset Graphics settings overrides

Remove and reset any graphics settings overrides in your build profile using the following options:

Action Description
Remove Overrides In your build profile, navigate to Graphics Settings and disable Override Global Graphics Settings.
Reset To Globals In your build profile, navigate to Graphics Settings > More () > Reset to Globals. This will reset the overrides to the global values found in Edit > Project Settings > Graphics.

Additional resources

Manage scenes in your build
Build Profiles window reference