Version: Unity 6.1 Alpha (6000.1)
Language : English
Error and loading shaders
Shader loading

Fixing hitches or stalls

Strategies for reducing stalls caused by Unity loading or compiling shadersA program that runs on the GPU. More info
See in Glossary
while a sceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary
is running.

Page Description
Shader loading Learn about how Unity loads and uses shaders.
Prewarm shaders Compile shaders and create PSOs before they’re first needed, so the graphics driver caches them to disk.
Create a shader variant collection Create and prewarm groups of shader variants.
Asynchronous shader compilation in the Editor Resources for compiling shader variants in the background, and using placeholder shaders in the meantime.
Error and loading shaders
Shader loading