Version: Unity 6.1 Alpha (6000.1)
Language : English
Display camera views on multiple monitors
Introduction to changing resolution scale

Changing resolution scale

To reduce the amount of work for the GPU and speed up rendering, you can change the resolution of the image Unity renders.

Page Description
Introduction to changing resolution scale Learn about the different dynamic resolution and upscaling techniques in the different render pipelinesA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary
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Dynamic resolutionA Camera setting that allows you to dynamically scale individual render targets to reduce workload on the GPU. More info
See in Glossary
Resources for rendering at a lower resolution dynamically, to reduce the amount of work for the GPU.

Additional resources

Display camera views on multiple monitors
Introduction to changing resolution scale