Version: Unity 6.1 Alpha (6000.1)
Language : English
Enable Rendering Layers for Decals in URP
Light component Inspector window reference for URP

Universal Additional Light Data component in URP

Universal Additional Light Data is a component that the Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
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(URP) uses for internal data storage. The Universal Additional Light Data component allows URP to extend and override the functionality of Unity’s standard Light component.

In URP, a GameObjectThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
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that has a Light component must also have a Universal Additional Light Data component. If your Project uses URP, Unity automatically adds the Universal Additional Light Data component when you create a Light GameObject. You cannot remove the Universal Additional Light Data component from a Light GameObject.

Enable Rendering Layers for Decals in URP
Light component Inspector window reference for URP