Resources for using cameras in the Built-In Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary.
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Set the camera background with Clear Flags in the Built-In Render Pipeline | Set the camera background as a skyboxA special type of Material used to represent skies. Usually six-sided. More info See in Glossary or a solid color. |
Camera Inspector window reference for the Built-In Render Pipeline | Explore the properties in the Camera component window to customize cameras. |