Resources and techniques about the Base and Overlay cameraA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info
See in Glossary types in the Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary (URP).
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Introduction to camera render types | Learn about the two different types of camera in URP, and how their settings differ. |
Change the render type of a camera | Change the type of a camera in the Unity Editor or using a script. |