Version: Unity 6.1 Alpha (6000.1)
Language : English
Display camera views on multiple monitors
Introduction to Dynamic Resolution

Changing resolution scale with Dynamic Resolution

Resources for rendering at a lower resolution dynamically, to reduce the amount of work for the GPU.

Page Description
Introduction to Dynamic Resolution Learn about how Dynamic Resolution scales down the resolution when the frame rate of the application decreases.
Control scaling with Dynamic Resolution Calculate the width and height needed to keep the frame rate high.
Control when Dynamic Resolution happens Use the DynamicallyScalableExplicit API to scale render targets manually.
Enable or disable Dynamic Resolution for render targets Control which render targets dynamically scale.

Additional resources

Display camera views on multiple monitors
Introduction to Dynamic Resolution