You can include prefabAn asset type that allows you to store a GameObject complete with components and properties. The prefab acts as a template from which you can create new object instances in the scene. More info
See in Glossary instances inside other prefabs. Prefab instances included in other prefabs are called nested prefabs. Nested prefabs keep their links to their own prefab assets, while also forming part of another prefab asset.
You can add nested prefabs in prefab editing mode, or from the Hierarchy view.
You can add a prefab instance as a child of another prefab in the Hierarchy view.
Assets
folder (Project tab) More infoThe nested prefab is applied as an override to the parent prefab asset, indicated by a green plus icon. You can optionally apply these override changes permanently to the parent prefab asset. For more information, refer to Apply overrides to the prefab asset.
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.