Techniques and resources for creating different types of 2D lights.
Topic | Description |
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Introduction to the 2D lighting system in URP | Understand the tools and runtime components to create a lit 2D sceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info See in Glossary with 2D lighting features. |
Prepare your project for 2D lighting | Create a Light 2D GameObjectThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info See in Glossary in your project. |
Light 2D component reference for URP | Understand the properties and options available to customize a Light 2D GameObject. |
Configure a 2D light | Understand the behavior of different Light 2D component properties in greater detail, with examples comparing different effects. |