Version: Unity 6.1 Alpha (6000.1)
Language : English
Standard Shader Material Inspector window reference for the Built-In Render Pipeline
Create a particle material in the Built-In Render Pipeline

Particle shaders in the Built-In Render Pipeline

Resources for using the Standard Particle ShadersA program that runs on the GPU. More info
See in Glossary
to render a variety of particle effects.

Page Description
Create a particle material Choose a type of Standard Particle Shader, and assign it to a material.
Standard Particle Shaders Material Inspector window reference Reference for the Standard Particle Shaders.

Additional resources

Standard Shader Material Inspector window reference for the Built-In Render Pipeline
Create a particle material in the Built-In Render Pipeline