Version: Unity 6.1 Alpha (6000.1)
Language : English
Select GameObjects
Scene picking controls

Select a GameObject that overlaps with other GameObjects

Use the selection piercing menu to select a specific GameObjectThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
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from a location that has multiple GameObjects.

Large, complex scenesA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
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can have many GameObjects that occupy the same position with each other or GameObjects with meshes or geometry that overlap. The selection piercing menu lists all GameObjects that share the same position in screen space so you can select the GameObject you want. If you have a GameObject selected, you can also use the selection piercing menu to add another GameObject to your selection.

To open the selection piercing menu and select a GameObject that shares the same position in screen space with other GameObjects:

  1. Hold down Ctrl (macOS: Cmd) and right-click over the GameObject you want to select to open the selection piercing menu.
  2. In the selection piercing menu, select the GameObject.

To add a GameObject to an existing selection:

  1. Hold down Ctrl + Shift (macOS: Cmd + Shift) and right-click over the GameObject you want to select to open the selection piercing menu.
  2. In the selecting piercing menu, select the GameObject you want to add to your selection.

Additional resources

Select GameObjects
Scene picking controls