Version: Unity 6.1 Alpha (6000.1)
Language : English
Post-processing effect availability reference
Post-processing in URP

Post-processing and full-screen effects in URP

The Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
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(URP) offers both a variety of ready to use post-processingA process that improves product visuals by applying filters and effects before the image appears on screen. You can use post-processing effects to simulate physical camera and film properties, for example Bloom and Depth of Field. More info post processing, postprocessing, postprocess
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effects and methods for the creation of custom effects.

Page Description
Post-processing in URP Techniques and resources for working with the post-processing and full-screen effects included in URP.
Custom rendering and post-processing Techniques and resources to create and customise post-processing effcts within URP.
Post-processing effect availability reference
Post-processing in URP