Compute shaders are shaderA program that runs on the GPU. More info
See in Glossary programs that run on the GPU, outside of the normal rendering pipeline.
Page | Description |
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Introduction to compute shaders | Which graphics APIs support compute shaders, and what you need to understand and create them. |
Create a compute shader | Create a compute shader asset, and use keywords. |
Use HLSL and ShaderLab in a compute shader | Use the correct HLSL and ShaderLabUnity’s language for defining the structure of Shader objects. More info See in Glossary keywords and definitions in a compute shader. |
Run a compute shader | Run a compute shader in a script. |
Write compute shaders for multiple platforms | Best practices for writing compute shaders that work on multiple platforms. |