Version: Unity 6.1 Alpha (6000.1)
Language : English
Remove shader variants when using a custom Renderer Feature in URP
Examples of writing a custom shader in URP

Writing custom shaders in URP

Resources for writing HLSL and ShaderLabUnity’s language for defining the structure of Shader objects. More info
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code to create custom shadersA program that runs on the GPU. More info
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in the Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
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(URP).

Page Description
Examples of writing a custom shader in URP Examples of shader code in URP.
Built-in shader methods in URP Resources for the library of High-Level Shader Language (HLSL) shader files that contain helper methods.
Make a URP shader compatible with the SRP Batcher Ensure that a URP shader is SRP Batcher compatible.

Additional resources

Remove shader variants when using a custom Renderer Feature in URP
Examples of writing a custom shader in URP