The Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary (URP) comes with a set of samples to help you get started.
A sample is a set of assets that you can import into your Unity project and use as a base to build upon or learn how to use a feature. A package sample can contain anything from a single C# script to multiple scenesA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary.
Before you import any package samples for URP, be aware that they require your project to be URP-compatible. A project is URP-compatible if you created it from a template or manually installed and set up URP in it. If the project is not URP-compatible, errors can occur when you import a package sample.
To import package samples, use the Unity Package Manager window:
Unity imports URP package samples into Assets/Samples/Universal RP/<package version>/<sample name>
.
To open a package sample:
Assets/Samples/Universal RP/<package version>/
. Here there is a folder for each URP package sample you have imported.