Resources and approaches for using more than one cameraA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info
See in Glossary in a sceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary.
Page | Description |
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Configure multiple cameras | Swap camera views, or render a small camera view inside a larger one. |
Set the order of multiple cameras | To draw one camera view on top of another, assign each camera to a different depth. |
Display camera views on multiple monitors | Use multi-display to display up to eight different camera views on up to eight different monitors at the same time. |