Version: Unity 6.1 Alpha (6000.1)
Language : English
Integrating Unity into Android applications
The Activity application entry point

Android application entry points

The application entry point fundamentally defines how Android runs your application. It defines things such as the type of game loop thread your application runs on and the implementation of lifecycle events, input events, and the onscreen keyboard. It’s important to understand the purpose, benefits, and limitations of each application entry point so you can select the most appropriate one for your application.

For more information on application entry points, refer to Activity, GameActivity, and Service.

Topic Description
The Activity application entry point Understand the Activity application entry point so you can determine whether it’s the most appropriate one for your application.
The GameActivity application entry point Understand the GameActivity application entry point so you can determine whether it’s the most appropriate one for your application.
Set the application entry point for your Android application Change the application entry point that your Android application uses.

Additional resources

Integrating Unity into Android applications
The Activity application entry point