The right panel of the Package Manager window displays details for the selected package.
These details include the following information:
(A) The display name.
(B) The package version, the date the package was published to the registry or the Asset Store, and any source or asset labels. Other information might display, if applicable:
(C) The registry that hosts the package and the package author (UPM packages), or the package publisher (Asset Store).
(D) The package name (UPM packages only).
(E) Links to additional resources:
.unitypackage
extension. Asset packages are a handy way of sharing and re-using Unity projects and collections of assets. More info(F) Package details tabs, which vary by package type:
(G) Button(s) to unlock, install, update, remove, or disable a Unity package.
(H) Controls to download and import, or remove an asset package, and controls to update an asset package. Sometimes these controls are buttons. Other times, the control is a menu with the most common action displayed first. The Package Manager window displays In Project (and a check mark) when your project and cache are up-to-date with the latest version of an asset package. Specifically, it means at least one item from that package is at the latest level. However, you can still select other actions from the menu when In Project is displayed.
Some packages display labels next to the package name or version number. These labels offer information about the source or state of the package:
Some source labels imply state labels and vice versa. For example, if you embedded a package in your project, then Unity automatically assumes it’s a custom package in development, so only the custom label appears in the details panel.
The Package Manager window displays the following values:
Label | Type | Meaning |
---|---|---|
Pre-Release | state | This version of the package is at an earlier stage of development, but Unity guarantees to release it by the end of the Long Term Support (LTS) release cycle. It might not yet have complete documentation or be fully validated by either the development team or Unity’s Quality Assurance team. |
Experimental | state | These packages are either new packages or contain experimental modifications. Unity doesn’t support Experimental packages because they’re in the early stages of development. |
Deprecated | state | These packages are no longer under development for that Unity Editor version, or a specific version of a package has a critical issue. Unity doesn’t support Deprecated packages. |
Custom | state, source |
This package is embedded in your project. Most custom package developers start by embedding a new package in their project, which is why the Custom label appears. |
local | source | The Package Manager installed this package from a folder or tarball file on your local disk external to your Unity project folder. |
git | source | The Package Manager installed this package in your project directly from a Git repository. |
asset store | asset | This is an asset package that you purchased or downloaded from the Asset Store. |
deprecated | asset | This package is no longer available on the Asset Store, unless you have downloaded or purchased it before. In other words, it’s no longer discoverable by new customers. |
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