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Vector2.Max

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public static function Max(lhs: Vector2, rhs: Vector2): Vector2;
public static Vector2 Max(Vector2 lhs, Vector2 rhs);
public static def Max(lhs as Vector2, rhs as Vector2) as Vector2

Description

2つのベクトルで各成分の一番大きな値を使用してベクトルを作成します

See Also: Min 関数

	var a : Vector2 = Vector2 (1, 3);
	var b : Vector2 = Vector2 (4, 2);
	print (Vector2.Max(a,b)); // prints (4.0,3.0)
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public Vector2 a = new Vector2(1, 3);
    public Vector2 b = new Vector2(4, 2);
    void Example() {
        print(Vector2.Max(a, b));
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public a as Vector2 = Vector2(1, 3)

	public b as Vector2 = Vector2(4, 2)

	def Example() as void:
		print(Vector2.Max(a, b))