| activeGameObject |
Returns the active game object. (The one shown in the inspector).
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| activeInstanceID |
Returns the instanceID of the actual object selection. Includes prefabs, non-modifyable objects.
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| activeObject |
Returns the actual object selection. Includes prefabs, non-modifyable objects.
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| activeTransform |
Returns the active transform. (The one shown in the inspector).
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| assetGUIDs |
Returns the guids of the selected assets.
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| gameObjects |
Returns the actual game object selection. Includes prefabs, non-modifyable objects.
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| instanceIDs |
The actual unfiltered selection from the Scene returned as instance ids instead of objects.
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| objects |
The actual unfiltered selection from the Scene.
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| transforms |
Returns the top level selection, excluding prefabs.
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