言語: 日本語
  • C#
  • JS
  • Boo

スクリプト言語

お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。

OnOpenAssetAttribute

Namespace: UnityEditor.Callbacks

/

Inherits from: CallbackOrderAttribute

Description

Callback attribute for opening an asset in Unity (e.g the callback is fired when double clicking an asset in the Project Browser).

Adding this attribute to a static method will make the method be called when Unity is about to open an asset. The method should have the following signature:
static bool OnOpenAsset(int instanceID, int line)
Return true if you handled the opening of the asset or false if an external tool should open it.

Inherited members