お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseDidNotMove | Tells the internal implementation that the asset was not moved physically on disk by the script. |
FailedMove | Tells the internal implementation that the script could not move the assets. |
DidMove | Tells the internal implementation that the script moved the asset physically on disk. |