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Namespace: UnityEngine
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CloseWebPlayerでの容量制限を超えた場合、このエラーをスローするようになります。
The exception is thrown when writing to a preference file exceeds the allotted storage space. The storage space is 1MB for a web player. This exception is not thrown on other platforms.
#pragma strict function Start () { // create a one megabyte character string var s16 : String = "0123456789abcdef"; var s1024 : String; for (var j : int = 0; j < 64; j++) s1024 += s16; var s1024x1024 : String; for (var i : int = 0; i < 1024; i++) s1024x1024 += s1024; // try to save the string (it will fail in a webplayer build) try { PlayerPrefs.SetString("fail", s1024x1024); } // handle the error catch (err) { Debug.Log("Got: " + err); } }