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TooltipAttribute

Namespace: UnityEngine

/

Inherits from: PropertyAttribute

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Description

フィールドのツールチップを指定します

@Tooltip ("Health value between 0 and 100.")
var health : int = 0;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    [Tooltip("Health value between 0 and 100.")]
    public int health = 0;
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	[Tooltip('Health value between 0 and 100.')]
	public health as int = 0

Variables

tooltip ツールチップのテキスト

Constructors

TooltipAttribute フィールドのツールチップを指定します

Inherited members

Variables

order 複数のDecorationDrawerがある場合に描画する順番を指定するフィールド