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Network.proxyPassword

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public static var proxyPassword: string;
public static string proxyPassword;
public static proxyPassword as string

Description

プロキシのパスワード

It is possible to make your own custom proxy server. In that case you might want to password protect it and then your Unity players must set this value appropriately.

	function Awake() {
		// Set custom proxy server address and password
		Network.proxyIP = "1.1.1.1";
		Network.proxyPort = 1111;
		Network.proxyPassword = "secret";
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Awake() {
        Network.proxyIP = "1.1.1.1";
        Network.proxyPort = 1111;
        Network.proxyPassword = "secret";
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Awake() as void:
		Network.proxyIP = '1.1.1.1'
		Network.proxyPort = 1111
		Network.proxyPassword = 'secret'