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Network.proxyIP

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public static var proxyIP: string;
public static string proxyIP;
public static proxyIP as string

Description

プロキシサーバーのIPアドレス

	function Awake() {
		Network.proxyIP = "1.1.1.1";
		Network.proxyPort = 1111;
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Awake() {
        Network.proxyIP = "1.1.1.1";
        Network.proxyPort = 1111;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Awake() as void:
		Network.proxyIP = '1.1.1.1'
		Network.proxyPort = 1111