言語: 日本語
  • C#
  • JS
  • Boo

スクリプト言語

お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。

EditorPrefs.DeleteAll

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function DeleteAll(): void;
public static void DeleteAll();
public static def DeleteAll() as void

Description

設定情報から全てのキーと値を削除します。注意して使用してください


全てのEditorPrefsのキーを削除

	// Clear all the editor prefs keys.
	//
	// Warning: this will also remove editor preferences as the opened projects, etc

	class ClearEditorPrefs extends ScriptableObject {
		@MenuItem ("Examples/Clear all Editor Preferences")
		static function DoDeselect() {
			if(EditorUtility.DisplayDialog("Delete all editor preferences?",
				"Are you sure you want to delete all the editor preferences?,
				this action cannot be undone.",
				"Yes",
				"No"))
				EditorPrefs.DeleteAll();
		}
	}