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SystemInfo.graphicsDeviceName

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public static var graphicsDeviceName: string;
public static string graphicsDeviceName;
public static graphicsDeviceName as string

Description

グラフィックデバイス名 (Read Only)

これはグラフィックスドライバで報告される、グラフィックカード名です。

	// Prints "ATI Radeon X1600 OpenGL Engine" on MacBook Pro running OS X 10.4.8

	print (SystemInfo.graphicsDeviceName);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        print(SystemInfo.graphicsDeviceName);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		print(SystemInfo.graphicsDeviceName)

Note that the same graphics card can be reported by different names depending on the operating system, driver and so on. If you want to reliably identify some specific card, use SystemInfo.graphicsDeviceID SystemInfo.graphicsDeviceVendorID. See Also: SystemInfo.graphicsDeviceID, SystemInfo.graphicsDeviceVendor, SystemInfo.graphicsDeviceVersion.