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GUILayout.Height

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public static function Height(height: float): GUILayoutOption;
public static GUILayoutOption Height(float height);
public static def Height(height as float) as GUILayoutOption

Description

決められた高さをコントロールに与えるオプション

注意: このオプションは自動で高さが決定されるレイアウトパラメータを上書きします。
GUIコントロールの固定の高さ

	// Draws a  button with a  fixed height
	function OnGUI() {
		GUILayout.Button("A Button with fixed height", GUILayout.Height(300));
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void OnGUI() {
        GUILayout.Button("A Button with fixed height", GUILayout.Height(300));
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def OnGUI() as void:
		GUILayout.Button('A Button with fixed height', GUILayout.Height(300))