お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseThe number of cameras in the current scene.
Returns the size of the array that Camera.allCameras returns and the amount of cameras that Camera.GetAllCameras will fill.
var count : int = Camera.allCamerasCount; print ("We've got " + count + " cameras");