Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

AnimationClip.AddEvent

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Declaration

public void AddEvent(AnimationEvent evt);

Parameters

evt AnimationEvent to add.

Description

Adds an animation event to the clip.

Note that events added with AddEvent persist until play mode is exited or the is player quit. If you want to add an event to a clip persistently, use AnimationUtility.SetAnimationEvents from the Unity editor.

Additional resources: AnimationEvent, AnimationUtility classes.