Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

ShaderTagId

struct in UnityEngine.Rendering

/

Implemented in:UnityEngine.CoreModule

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Description

Shader tag ids are used to refer to various names in shaders.

Additional resources: DrawingSettings, ScriptableRenderContext.DrawRenderers.

Static Properties

noneDescribes a shader tag id not referring to any name.

Properties

nameGets the name of the tag referred to by the shader tag id.

Constructors

ShaderTagIdGets or creates a shader tag id representing the given name.

Operators

ShaderTagIdConverts a string to a ShaderTagId.
stringConverts a ShaderTagId to a string.