Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

TextureImporterFormat

enumeration

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Description

Imported texture format for TextureImporter.

Most of the values match the ones in TextureFormat, with addition of the "Automatic" ones that pick the best format based on platform and texture type or usage.

Additional resources: TextureImporter.textureFormat.

Properties

AutomaticChoose texture format automatically based on the texture parameters.
DXT1 TextureFormat.DXT1 (BC1) compressed texture format.
DXT5 TextureFormat.DXT5 (BC3) compressed texture format.
RGB16 TextureFormat.RGB565 texture format.
RGB24 TextureFormat.RGB24 texture format.
Alpha8 TextureFormat.Alpha8 texture format.
R16 TextureFormat.R16 texture format.
R8 TextureFormat.R8 texture format.
RG16 TextureFormat.RG16 texture format.
ARGB16 TextureFormat.ARGB4444 texture format.
RGBA32 TextureFormat.RGBA32 texture format.
ARGB32 TextureFormat.ARGB32 texture format.
RGBA16 TextureFormat.RGBA4444 texture format.
RHalf TextureFormat.RHalf half-precision floating point texture format.
RGHalf TextureFormat.RGHalf half-precision floating point texture format.
RGBAHalf TextureFormat.RGBAHalf half-precision floating point texture format.
RFloat TextureFormat.RFloat floating point texture format.
RGFloat TextureFormat.RGFloat floating point texture format.
RGBAFloat TextureFormat.RGBAFloat floating point RGBA texture format.
RGB9E5 TextureFormat.RGB9e5Float packed unsigned floating point texture format with shared exponent.
BC4 TextureFormat.BC4 compressed texture format.
BC5 TextureFormat.BC5 compressed texture format.
BC6H TextureFormat.BC6H compressed HDR texture format.
BC7 TextureFormat.BC7 compressed texture format.
DXT1CrunchedDXT1 (BC1) compressed texture format using Crunch compression for smaller storage sizes.
DXT5CrunchedDXT5 (BC3) compressed texture format using Crunch compression for smaller storage sizes.
ETC_RGB4ETC 4 bits/pixel compressed RGB texture format.
EAC_RETC2/EAC compressed 4 bits / pixel unsigned R texture format.
EAC_R_SIGNEDETC2/EAC compressed 4 bits / pixel signed R texture format.
EAC_RGETC2/EAC compressed 8 bits / pixel unsigned RG texture format.
EAC_RG_SIGNEDETC2/EAC compressed 4 bits / pixel signed RG texture format.
ETC2_RGB4ETC2 compressed 4 bits / pixel RGB texture format.
ETC2_RGB4_PUNCHTHROUGH_ALPHAETC2 compressed 4 bits / pixel RGB + 1-bit alpha texture format.
ETC2_RGBA8ETC2 compressed 8 bits / pixel RGBA texture format.
ASTC_4x4ASTC compressed RGB(A) texture format, 4x4 block size.
ASTC_5x5ASTC compressed RGB(A) texture format, 5x5 block size.
ASTC_6x6ASTC compressed RGB(A) texture format, 6x6 block size.
ASTC_8x8ASTC compressed RGB(A) texture format, 8x8 block size.
ASTC_10x10ASTC compressed RGB(A) texture format, 10x10 block size.
ASTC_12x12ASTC compressed RGB(A) texture format, 12x12 block size.
ETC_RGB4CrunchedETC_RGB4 compressed texture format using Crunch compression for smaller storage sizes.
ETC2_RGBA8CrunchedETC2_RGBA8 compressed color with alpha channel texture format using Crunch compression for smaller storage sizes.
ASTC_HDR_4x4ASTC compressed RGB(A) HDR texture format, 4x4 block size.
ASTC_HDR_5x5ASTC compressed RGB(A) HDR texture format, 5x5 block size.
ASTC_HDR_6x6ASTC compressed RGB(A) HDR texture format, 6x6 block size.
ASTC_HDR_8x8ASTC compressed RGB(A) HDR texture format, 8x8 block size.
ASTC_HDR_10x10ASTC compressed RGB(A) HDR texture format, 10x10 block size.
ASTC_HDR_12x12ASTC compressed RGB(A) HDR texture format, 12x12 block size.
RG32 TextureFormat.RG32 texture format.
RGB48 TextureFormat.RGB48 texture format.
RGBA64 TextureFormat.RGBA64 texture format.
R8_SIGNED TextureFormat.R8_SIGNED texture format.
RG16_SIGNED TextureFormat.RG16_SIGNED texture format.
RGB24_SIGNED TextureFormat.RGB24_SIGNED texture format.
RGBA32_SIGNED TextureFormat.RGBA32_SIGNED texture format.
R16_SIGNED TextureFormat.R16_SIGNED texture format.
RG32_SIGNED TextureFormat.RG32_SIGNED texture format.
RGB48_SIGNED TextureFormat.RGB48_SIGNED texture format.
RGBA64_SIGNED TextureFormat.RGBA64_SIGNED texture format.