Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

OpenSceneMode

enumeration

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Description

Used when opening a Scene in the Editor to specify how a Scene should be opened.

Additional resources: EditorSceneManager.OpenScene.

Properties

SingleCloses all current open Scenes and loads a Scene.
AdditiveAdds a Scene to the current open Scenes and loads it.
AdditiveWithoutLoadingAdds a Scene to the current open Scenes without loading it. It will show up as 'unloaded' in the Hierarchy Window.