Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

TextAreaAttribute

class in UnityEngine

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Inherits from:PropertyAttribute

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Implemented in:UnityEngine.CoreModule

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Description

Attribute to make a string be edited with a height-flexible and scrollable text area.

You can specify the minimum and maximum lines for the TextArea, and the field will expand according to the size of the text. A scrollbar will appear if the text is bigger than the area available.

Note: The maximum lines refers to the maximum size of the TextArea. There is no maximum to the number of lines entered by the user.


Text Area in Inspector.

using UnityEngine;

public class TextAreaExample : MonoBehaviour { [TextAreaAttribute] public string MyTextArea; }

Properties

maxLinesThe maximum amount of lines the text area can show before it starts using a scrollbar.
minLinesThe minimum amount of lines the text area will use.

Constructors

TextAreaAttributeAttribute to make a string be edited with a height-flexible and scrollable text area.

Inherited Members

Properties

applyToCollectionMakes attribute affect collections instead of their items.
orderOptional field to specify the order that multiple DecorationDrawers should be drawn in.