Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

ShortcutStage

enumeration

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Description

Represents the stage at which a shortcut action was invoked.

This is used for clutch shortcuts (see ClutchShortcutAttribute) to determine if the shortcut action was invoked due to pressing the binding (Begin) or releasing the binding (End).

Properties

BeginRepresents that a shortcut action has begun.
EndRepresents that a shortcut action has ended.