Container for holding information about a serialized file to be written.
Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.
fileName | Final file name on disk of the serialized file. |
internalName | Internal name used by the loading system for a serialized file. |
serializeObjects | List of objects and their order contained inside a serialized file. |
WriteCommand | Default constructor for an empty WriteCommand. |