class in UnityEngine.Rendering.VirtualTexturing
/
Implemented in:UnityEngine.VirtualTexturingModule
Static class representing the Streaming Virtual Texturing system.
EnableMipPreloading | Enables mipmap level preloading used by Streaming Virtual Texturing. |
GetCPUCacheSize | Gets the CPU cache size (in MegaBytes) used by Streaming Virtual Texturing. |
GetGPUCacheSettings | Gets the GPU cache settings used by Streaming Virtual Texturing. |
GetTextureStackSize | Gets the width and height of a Virtual Texture Stack, in pixels. |
RequestRegion | Make a rectangle in UV space resident for a given Virtual Texture Stack. |
SetCPUCacheSize | Sets the CPU cache size (in MegaBytes) used by Streaming Virtual Texturing. |
SetGPUCacheSettings | Sets the GPU cache settings used by Streaming Virtual Texturing. |