Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

FrustumPlanes

struct in UnityEngine

/

Implemented in:UnityEngine.CoreModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

This struct contains the view space coordinates of the near projection plane.

Properties

bottomPosition in view space of the bottom side of the near projection plane.
leftPosition in view space of the left side of the near projection plane.
rightPosition in view space of the right side of the near projection plane.
topPosition in view space of the top side of the near projection plane.
zFarZ distance from the origin of view space to the far projection plane.
zNearZ distance from the origin of view space to the near projection plane.