Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

ReserveModifiersAttribute

class in UnityEditor.ShortcutManagement

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Provides an attribute that reserves one or multiple modifiers for a specific shortcut.

A reserved modifier does not prevent a shortcut from triggering when another key is pressed.

Properties

ModifiersOne or more modifiers to reserve.

Constructors

ReserveModifiersAttributeCreates an attribute that reserves a modifier for a single shortcut.