Describes a material render queue range.
Additional resources: ScriptableRenderContext.DrawRenderers, FilteringSettings.renderQueueRange.
all | A range that includes all objects. |
maximumBound | Maximum value that can be used as a bound. |
minimumBound | Minimum value that can be used as a bound. |
opaque | A range that includes only opaque objects. |
transparent | A range that includes only transparent objects. |
lowerBound | Inclusive lower bound for the range. |
upperBound | Inclusive upper bound for the range. |
RenderQueueRange | Create a render queue range struct. |